Retrieve the Unstable Alchemical Substance
--- Goblin-Infested Warehouse Map ---
[Overgrown Entrance (1)] --- [Ransacked Office (2)] --- [Makeshift Barracks (3)] | | | | [Central Storage (4)] --- [Sorting Area (5)] --- [Scavenged Workshop (6)] | | | | [Fungus-Ridden Cellar (7)] --- [Filthy Kitchen (8)] --- [Alchemist's Stash (9) - Objective]
--- Area 1 (Overgrown Entrance) --- Description: The main doors of this abandoned warehouse are half-collapsed and heavily overgrown with thorny vines and thick moss. The air is damp and earthy, carrying a faint, acrid smell. Rusting metal scaffolding leans precariously, threatening to give way. Exits/Connections: To Ransacked Office (2) (East), To Central Storage (4) (South).
--- Area 2 (Ransacked Office) --- Description: This small office is utterly ransacked, with splintered furniture and gnawed-through ledgers scattered across the floor. Crude, goblin-drawn pictograms deface the crumbling plaster walls, depicting grotesque faces and crude battle scenes. Exits/Connections: To Overgrown Entrance (1) (West), To Makeshift Barracks (3) (East).
--- Area 3 (Makeshift Barracks) --- Description: A pungent odor of unwashed bodies and stale food fills this space. Several crude sleeping mats made of salvaged rags and straw are laid out around a central, perpetually smoldering fire pit. The walls are blackened with soot. Exits/Connections: To Ransacked Office (2) (West). Creatures: It has creatures (type: goblins).
--- Area 4 (Central Storage) --- Description: Towering piles of discarded crates, broken machinery, and heaps of salvaged junk fill this vast, shadowy central area. Narrow, winding paths barely allow passage, and the occasional clink of falling refuse echoes in the gloom. Exits/Connections: To Overgrown Entrance (1) (North), To Sorting Area (5) (East), To Fungus-Ridden Cellar (7) (South). Creatures: It has creatures (type: goblins). Encounter Type: Battle Area
--- Area 5 (Sorting Area) --- Description: This section of the warehouse is dedicated to the goblins' crude sorting efforts. Piles of scrap metal, broken tools, and stained fabrics are haphazardly sorted into various heaps. The air here is metallic and dusty. Exits/Connections: To Central Storage (4) (West), To Scavenged Workshop (6) (East), To Filthy Kitchen (8) (South). Trap: It contains a trap (type: tripwire connected to a falling net of junk). Perception DC 13 to spot. Potential Damage: 1d8/T1, 2d8/T2, 3d8/T3, 4d8/T4 Bludgeoning/Entanglement.
--- Area 6 (Scavenged Workshop) --- Description: This makeshift workshop is a chaos of crude tools, half-finished contraptions, and sparks from a small, rudimentary forge. The goblins seem to be attempting some form of crude engineering, leaving behind jagged metal shards and discarded gears. Exits/Connections: To Sorting Area (5) (West). Secret Passages/Areas: A loose section of wall disguised with painted goblin graffiti (Perception DC 16 to find) opens into a small, secret cache holding a few goblin-made explosives or a small hoard of stolen trinkets.
--- Area 7 (Fungus-Ridden Cellar) --- Description: A chill, damp air permeates this subterranean cellar, where grotesque, glowing fungi cling to the walls and ceiling. The ground is slick with moisture, and strange, unsettling squelching sounds can be heard from the deeper shadows. Exits/Connections: To Central Storage (4) (North), To Filthy Kitchen (8) (East). Trap: It contains a trap (type: toxic spore puff from disturbed fungi). Perception DC 14 to spot. Potential Damage: 1d8/T1, 2d8/T2, 3d8/T3, 4d8/T4 Poison Damage. Creatures: It has creatures (type: goblins).
--- Area 8 (Filthy Kitchen) --- Description: This area serves as the goblins' crude kitchen, filled with the stench of rancid meat and unwashed bodies. A bubbling cauldron sits over a smoky fire, surrounded by gnawed bones and heaps of discarded refuse. Flies buzz lazily in the humid air. Exits/Connections: To Sorting Area (5) (North), To Fungus-Ridden Cellar (7) (West), To Alchemist's Stash (9) (East). Creatures: It has creatures (type: goblins). Encounter Type: Battle Area
--- Area 9 (Alchemist's Stash) --- Description: This cramped, dimly lit room is filled with precarious stacks of dusty crates and bubbling, smoking glass vials on crude shelves. A sickly, sweet-and-sour odor hangs heavy in the air, and strange, bubbling noises emanate from within the containers. This is where the unstable alchemical substance is stored. Exits/Connections: To Filthy Kitchen (8) (West). Encounter Type: BOSS FIGHT! Objective: This area is designed for the final boss mob, likely a particularly cunning or magically inclined goblin, or perhaps a monstrous creature they have coerced. The "unstable alchemical substance" is prominently displayed on a rickety pedestal or within a volatile-looking container, demanding careful retrieval by the players to avoid catastrophic consequences.