D&D 5e Magic Item Pricing Guide
Common Items (Generally 50-100 gp)
Many of your lower-priced items fall into this category.
- Spell Scroll Level 0: 10
- Potion of Healing: 50
- Quaal's Feather Token Anchor: 50
- Spell Scroll Level 1: 50
- Spellwrought Tattoo Cantrip: 50
- Illuminator's Tattoo: 60
- Masquerade Tattoo: 60
- Philter of Love: 90
- Ammunition +1 (10): 100
- Dust of Disappearance: 100
- Dust of Dryness (1 pellet): 100
- Keoghtom's Ointment (Per dose): 100
- Potion of Water Breathing: 100
- Ring of Warmth: 100
- Wind Fan: 100
Uncommon Items (Generally 101-500 gp)
This is a large category with a wide range of utility and minor combat enhancements.
- Ammunition +2 (ea): 100
- Elixir of Health: 125
- Potion of Poison: 125
- Potion of Fire Breath: 150
- Spell Scroll Level 2: 150
- Alchemy Jug: 200
- Oil of Slipperiness: 200
- Potion of Animal Friendship: 200
- Potion of Climbing: 200
- Potion of Diminution: 200
- Potion of Growth: 200
- Potion of Heroism: 200
- Potion of Invisibility: 200
- Potion of Mind Reading: 200
- Prosthetic Limb: 200
- Quaal's Feather Token Fan: 200
- Quaal's Feather Token Whip: 200
- Universal Solvent: 200
- Potion of Greater Healing: 200 (Note: This is often 100-500gp, your price is on the low end)
- Rope of Climbing: 250
- +1 Shield: 300
- +1 Weapon: 300
- Ivory Goat (Travail): 300
- Necklace of Fireballs (One bead): 300
- Potion of Gaseous Form: 300
- Potion of Resistance: 300
- Potion of Speed: 300
- Spell Scroll Level 3: 300
- Spellwrought Tattoo 1st Level: 300
- Deck of Illusions: 400
- Horn of Blasting: 400
- Lantern of Revealing: 400
- Necklace of Fireballs (Two beads): 400
- Sovereign Glue: 400
- Ammunition +3 (ea): 500
- Bag of Holding: 500
- Dust of Sneezing and Choking: 500
- Gloves of Thievery: 500
- Golden Lion (ea): 500
- Instrument of the Bards - Doss Lute: 500
- Periapt of Wound Closure: 500
- Pipes of Haunting: 500
- Robe of useful items: 500
Rare Items (Generally 501-5,000 gp)
This tier includes more significant combat boosts and powerful utility.
- Barrier Tattoo, Uncommon: 600 (Note: Uncommon items priced above 500gp are often considered on the higher end of uncommon or transitioning to rare in value)
- Boots of Elvenkind: 600
- Boots of Striding and Springing: 600
- Broom of Flying: 600
- Coiling Grasp Tattoo: 600
- Eldritch Claw Tattoo: 600
- Gem of Brightness: 600
- Helm of Comprehending Languages: 600
- Luckstone: 600
- Medallion of Thoughts: 600
- Pearl of Power: 600
- Spell Scroll Level 4: 600
- Spellwrought Tattoo 2nd Level: 600
- Arrow of Slaying (ea): 700
- Driftglobe: 700
- Gauntlets of Ogre Power: 700
- Ring of Mind Shielding: 700
- Wand of Secrets: 750
- Cloak of Protection: 800
- Elemental Gem: 800
- Mithral Armor: 800
- Necklace of Fireballs (Three beads): 800
- Trident of Fish Command: 800
- Adamantine Armor: 900
- +1 Armor: 1,000
- Cap of Water Breathing: 1,000
- Circlet of Blasting: 1,000
- Cloak of Elvenkind: 1,000
- Eversmoking Bottle: 1,000
- Ioun Stone Protection: 1,000
- Ivory Goat (Traveling): 1,000
- Javelin of Lightning: 1,000
- Mariner's Armor: 1,000
- Necklace of Adaptation: 1,000
- Potion of Clairvoyance: 1,000
- Potion of Vitality: 1,000
- Quiver of Ehlonna: 1,000
- Spellwrought Tattoo 3rd Level: 1,000
- Wand of Magic Missiles: 1,000
- Wand of the War Mage +1: 1,000
- Weapon of Warning: 1,000
- Wand of Magic Detection: 1,200
- Scroll of Protection: 1,500
- Spellwrought Tattoo 4th Level: 1,500
- Alchemical Compendium: 2,000
- All-Purpose Tool +1: 2,000
- Bell Branch: 2,000
- Bracers of Archery: 2,000
- Dancing Sword: 2,000
- Eyes of Minute Seeing: 2,000
- Flame Tongue: 2,000
- Frost Brand: 2,000
- Gloves of Swimming and Climbing: 2,000
- Goggles of Night: 2,000
- Guardian Emblem: 2,000
- Ioun Stone Absorption: 2,000
- Ioun Stone Agility: 2,000
- Necklace of Fireballs (Four beads): 2,000
- Pipes of the Sewers: 2,000
- Prayer Bead - Bless: 2,000
- Prayer Bead - Smiting: 2,000
- Ring of Swimming: 2,000
- Ring of Water Walking: 2,000
- Saddle of the Cavalier: 2,000
- Sending Stones: 2,000
- Staff of the Adder: 2,000
- Staff of the Python: 2,000
- +2 Shield: 3,000
- Astromancy Archive: 3,000
- Dagger of Venom: 3,000
- Dimensional Shackles: 3,000
- Eyes of Charming: 3,000
- Eyes of the Eagle: 3,000
- Gloves of Missile Snaring: 3,000
- Heart Weaver's Primer: 3,000
- Ioun Stone Insight: 3,000
- Ioun Stone Regeneration: 3,000
- Ioun Stone Strength: 3,000
- Libram of Lost Souls: 3,000
- Moon Sickle +1: 3,000
- Necklace of Fireballs (Five beads): 3,000
- Oil of Etherealness: 3,000
- Oil of Sharpness: 3,000
- Quaal's Feather Token Bird: 3,000
- Ring of Jumping: 3,000
- Spellwrought Tattoo 5th Level: 3,000
- Amulet of Health: 4,000
- Boots of Speed: 4,000
- Dragon Scale Mail: 4,000
- Immovable Rod: 4,000
- Periapt of Health: 4,000
- Potion of Invulnerability: 4,000
- Ring of X-Ray Vision: 4,000
- Ring of the Ram: 4,000
- Wand of Enemy Detection: 4,000
- Wand of the War Mage +2: 4,000
- Amulet of the Devout +1: 5,000
- Arcane Grimoire +1: 5,000
- Atlas of Endless Horizons: 5,000
- Bead of Force: 5,000
- Bloodwell Vial +1: 5,000
- Cloak of Arachnida: 5,000
- Cloak of the Manta Ray: 5,000
- Duplicitous Manuscript: 5,000
- Ghost Step Tattoo: 5,000
- Glamoured Studded Leather: 5,000
- Iron Bands of Bilarro: 5,000
- Manual of Golems: 5,000
- Planecaller's Codex: 5,000
- Prayer Bead - Curing: 5,000
- Rhythm-Maker's Drum +1: 5,000
- Ring of Animal Influence: 5,000
- Rod of the Pact Keeper +1: 5,000
- Shield of Missile Attraction: 5,000
- Silver Raven: 5,000
- Slippers of Spider Climbing: 5,000
- Tentacle Rod: 5,000
Very Rare Items (Generally 5,001-50,000 gp)
This tier includes truly powerful items, often significantly impacting combat or granting major abilities.
- +2 Armor: 6,000
- Animated Shield: 6,000
- Barrier Tattoo, Rare: 6,000 (Note: Rare item priced higher than the 5k threshold)
- Bronze Griffon: 6,000
- Far Realm Shard: 6,000
- Fulminating Treatise: 6,000
- Hat of Disguise: 6,000
- Horseshoes of Speed: 6,000
- Ioun Stone Awareness: 6,000
- Ioun Stone Sustenance: 6,000
- Marble Elephant: 6,000
- Necklace of Fireballs (Six beads): 6,000
- Ring of Resistance: 6,000
- Scimitar of Speed: 6,000
- Shadowfell Brand Tattoo: 6,000
- All-Purpose Tool +2: 7,000
- Belt of Dwarvenkind: 7,000
- Cape of the Mountebank: 7,000
- Censer of Controlling Air Elementals: 7,000
- Dragon Slayer: 7,000
- Ebony Fly: 7,000
- Headband of Intellect: 7,000
- Nine Lives Stealer (Fully Charged): 7,000
- Robe of Scintillating Colors: 7,000
- Wand of Web: 7,000
- Breastplate, +1: 7,500 (Note: +1 armor is typically rare, this price pushes it towards very rare)
- Ring of Feather Falling: 7,500
- Rope of Entanglement: 7,500
- Spell Scroll Level 6: 7,500
- Bowl of Commanding Water Elementals: 8,000
- Brazier of Commanding Fire Elementals: 8,000
- Brooch of Shielding: 8,000
- Elemental Essence Shard: 8,000
- Feywild Shard: 8,000
- Giant Slayer: 8,000
- Heward's Handy Haversack: 8,000
- Mace of Smiting: 8,000
- Moon Sickle +2: 8,000
- Serpentine Owl: 8,000
- Shadowfell Shard: 8,000
- Staff of Charming: 8,000
- Stone of Controlling Earth Elementals: 8,000
- Belt of hill giant strength: 9,000
- Dwarven Plate: 9,000
- Instrument of the Bards - Canaith Mandolin: 9,000
- Potion of Flying: 9,000
- Ring of Free Action: 9,000
- Ring of Protection: 9,000
- Rod of the Pact Keeper +2: 9,000
- Staff of Swarming Insects: 9,000
- Winged Boots: 9,000
- Amulet of the Devout +2: 10,000
- Apparatus of Kwalish: 10,000
- Arcane Grimoire +2: 10,000
- Astral Shard: 10,000
- Bloodwell Vial +2: 10,000
- Boots of the Winterlands: 10,000
- Carpet of Flying: 10,000
- Cube of Force: 10,000
- Devotee's Censer: 10,000
- Dwarven Thrower: 10,000
- Helm of Telepathy: 10,000
- Lifewell Tattoo: 10,000
- Mace of Disruption: 10,000
- Mirror of Life Trapping: 10,000
- Nature's Mantle: 10,000
- Potion of Longevity: 10,000
- Protective Verses: 10,000
- Reveler's Concertina: 10,000
- Rhythm-Maker's Drum +2: 10,000
- Ring of Fire Elemental Command: 10,000
- Ring of Invisibility: 10,000
- Ring of Shooting Stars: 10,000
- Spell Scroll Level 7: 10,000
- Sphere of Annihilation: 10,000 (Note: Often Legendary, but your price puts it here)
- Staff of Fire: 10,000
- Staff of Healing: 10,000
- Staff of Thunder and Lightning: 10,000
- Sun Blade: 10,000
- Vicious Weapon: 10,000
- Wand of Fear: 10,000
- Cloak of the Bat: 11,000
- Portable Hole: 11,000
- Sword of Life-Stealing: 11,000
- Wand of Binding: 11,000
- Armor of Resistance: 12,000
- Chime of Opening: 12,000
- Elven Chain: 12,000
- Mace of Terror: 12,000
- Mantle of Spell Resistance: 12,000
- Quaal's Feather Token Swan Boat: 12,000
- Ring of Evasion: 12,000
- Staff of Withering: 12,000
- Wings of Flying: 12,000
- +2 Weapon: 12,500
- Arrow-Catching Shield: 13,000
- Bracers of Defense: 13,000
- Ioun Stone Reserve: 13,000
- Onyx Dog: 14,000
- Boots of Levitation: 15,000
- Folding Boat: 15,000
- Outer Essence Shard: 15,000
- Robe of Eyes: 15,000
- Wand of Lightning Bolts: 15,000
- Gem of Seeing: 18,000
- All-Purpose Tool +3: 20,000
- Amulet of Proof Against Detection and Location: 20,000
- Armor of Invulnerability: 20,000
- Defender: 20,000
- Efreeti Chain: 20,000
- Hammer of Thunderbolts: 20,000
- Ioun Stone Greater Absorption: 20,000
- Ivory Goat (Terror): 20,000
- Moon Sickle +3: 20,000
- Periapt of Proof Against Poison: 20,000
- Potion of Supreme Healing: 20,000 (Note: This is very high for a potion, usually 500-5000gp as a rare consumable)
- Ring of Spell Storing: 20,000
- Ring of Water Elemental Command: 20,000
- Robe of Stars: 20,000
- Rod of Alertness: 20,000
- Rod of Rulership: 20,000
- Sentinel Shield: 20,000
- Spell Scroll Level 8: 20,000
- Staff of Striking: 20,000
- Sword of Wounding: 20,000
- Talisman of the Sphere: 20,000
- Vorpal Sword: 20,000 (Note: Often Legendary, your price places it here)
- Wand of Paralysis: 20,000
- Absorbing Tattoo: 25,000
- Horseshoes of a Zephyr: 27,000
- +3 Armor: 30,000
- +3 Shield: 30,000
- Amulet of the Devout +3: 30,000
- Arcane Grimoire +3: 30,000
- Barrier Tattoo, Very Rare: 30,000
- Blood Fury Tattoo: 30,000
- Bloodwell Vial +3: 30,000
- Crystalline Chronicle: 30,000
- Instrument of the Bards - Cli Lyre: 30,000
- Instrument of the Bards - Fochulan Bandlore: 30,000
- Instrument of the Bards - Mac-Fuirmidh Cittern: 30,000
- Ioun Stone Leadership: 30,000
- Prayer Bead - Favor: 30,000
- Rhythm-Maker's Drum +3: 30,000
- Ring of Earth Elemental Command: 30,000
- Ring of Spell Turning: 30,000
- Rod of Lordly Might: 30,000
- Rod of Security: 30,000
- Scarab of Protection: 30,000
- Staff of Frost: 30,000
- Wand of Polymorph: 30,000
- Crystal Ball: 32,500
- Nolzur's Marvelous Pigments: 32,500
- Helm of Brilliance: 33,000
- Amulet of the Planes: 35,000
- Silver Horn of Valhalla: 35,000
- Sword of Sharpness: 36,000
- Brass Horn of Valhalla: 38,000
- Bronze Horn of Valhalla: 40,000
- Cubic Gate: 40,000
- Ring of Air Elemental Command: 40,000
- Robe of the Archmagi: 40,000
- Rod of Absorption: 40,000
- Spellguard Shield: 40,000
- Staff of the Woodlands: 40,000
- Sword of Answering: 40,000
- Wand of Fireballs: 40,000
- Wand of the War Mage +3: 40,000
- Efreeti Bottle: 45,000
- Ioun Stone Intellect: 45,000
- Iron Horn of Valhalla: 45,000
- Ioun Stone Fortitude: 50,000
- Oathbow: 50,000
- Plate Armor of Etherealness: 50,000
- Spell Scroll Level 9: 50,000
- Talisman of Ultimate Evil: 50,000
Legendary Items (Generally 50,001+ gp)
These are campaign-defining artifacts and incredibly powerful tools.
- Tome of leadership and influence: 55,000
- +3 Weapon: 60,000
- Cloak of Displacement: 60,000
- Lyre of Building: 60,000
- Ring of Regeneration: 60,000
- Rod of the Pact Keeper +3: 60,000
- Helm of Teleportation: 70,000
- Daern's Instant Fortress: 80,000
- Ring of Telekinesis: 80,000
- Illusionist's Bracers: 90,000
- Ioun Stone Mastery: 100,000
- Staff of Power: 100,000
- Talisman of Pure Good: 100,000
- Decanter of Endless Water: 110,000
- Instrument of the Bards - Ollamh Harp: 110,000
- Obsidian Steed: 110,000
- Prayer Bead - Wind Walking: 120,000
- Instrument of the Bards - Anstruth Harp: 130,000
- Prayer Bead - Summons: 140,000
- Cauldron of Rebirth: 150,000
- Cloak of Invisibility: 150,000
- Holy Avenger: 190,000
How to Use This Guide
- Reference for Consistency: When introducing a new item, check this list to see if you have similar items priced.
- Rarity Alignment: Ensure the rarity you assign to a custom item generally fits within these price ranges. If you have a "Rare" item that you're pricing at 10,000 gp, it might be pushing into "Very Rare" territory in terms of its perceived value within your world.
- Adjust for Your Campaign: Remember that these are guidelines. Your specific campaign's economy, availability of magic, and narrative needs might cause you to adjust prices up or down.
- Consumables: As noted before, consumables (potions, scrolls) often have lower prices than permanent magic items of the same rarity. You can see this reflected in your list where "Potion of Healing" is 50 gp, while a "+1 Shield" (also uncommon) is 300 gp.
This organized list should be a very powerful tool for your DMing!